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#simulation
2 articles
01
2026-09-11
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★ MEMBER
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PAPER
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11 min read
Paper Walkthrough: SceneMosaic — Physically Valid 3D Rooms from One Image, in Minutes, in Many Variations
How to turn a single picture of a room into a simulation-ready 3D scene with zero collisions, in minutes rather than hours, and with several coherent furniture rearrangements thrown in. A walkthrough of how SceneMosaic stitches the speed of image-to-3D models to the precision of VLM agents, with the equations and interactive figures.
02
2026-09-03
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Agents
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★ MEMBER
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PAPER
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13 min read
Paper Walkthrough: Code as Worlds — An Agent That Writes the World Down as Runnable Code
A close read of Code-as-World, which represents physical worlds as executable code and searches for world hypotheses through a propose–execute–render–verify loop. The three parts of an EWR, the agentic discovery loop, the QuantiPhy results, and the limits the paper itself admits.