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#real-to-sim
1 articles
01
2026-09-02
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★ MEMBER
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PAPER
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21 min read
Lucida, explained — turning a room video back into parts you can move, by deferring precision to the end
A system that rebuilds a real indoor scene from video as individually movable 3D assets. It keeps the parse–generate–place order but redistributes what each step is allowed to demand, and hands the final placement to a VLM policy that operates a 3D editor in a closed loop.