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01 ·Generative Models·★ MEMBER·PAPER·10 min read The State of 3D Generation — From NeRF to Gaussian Splatting 3D stopped being something you sculpt and became something you fit by optimization. How the representation moved from meshes to NeRF to Gaussian Splatting, how SDS turns a 2D diffusion model into a judge that supervises 3D, and what breaks when you take any of it into a game or film pipeline.